#################################################################
#                                                               #
#  ----======< GAME.INI file for MiNi FiGHTERS 3 >======----    #
#                                                               #               
#   This file should stay in the same directory as MF3.EXE      #
#                                                               #
################################################################# 



#  Game Info and Credits

open1 = - Serbian fighters 1 - by red soul .inc -
open2 =    +++++++++++++++++++++++++++++++
open3 = -        Created by Ivan Minic           -
open4 = -           minic@beotel.yu           -
open5 = - http://members.xoom.com/ivanminic

#  FLC intro delay

intro_delay = 20

#  rows of characters on the select screen (1-3)

rows = 1

# Colors for the select screens

sel_player1 = 134
sel_player2 = 77
sel_bkgd = 133

#  Lifebars colors

lbcolor1 = 138
lbcolor2 = 180

# Ingame text color

text_color = 138


#################################################
#                                               #
#       SCREEN MODE                             #
#                                               #
# 1 . 320x200 70 FPS (fullscreen)- nije nesto narocito               #
# 2 . 320x240 60 FPS (letterbox) - takodje               #
# 3 . 320x400 70 FPS (cinemascope)  - ovo je do jaja          #
# 4 . 320x400 70 FPS (scanlines - eksperimentalno)- ne preporucujem#
#                                               #
#Ostavi prazno , ako hoces da se odlucis #
#na pocetku igre.                        #     
#                                               #
#################################################


screenmode = 


#################################
#                               #
#     BACKGROUNDS INFO          #
#                               #
#################################


[backgrounds]

width1  = 427
height1 = 200

width2  = 320
height2 = 200

width3  = 511
height3 = 211

width11  = 320
height11 = 200

width12  = 356
height12 = 214

width13  = 320
height13 = 209

width21  = 634
height21 = 200

width22  = 320
height22 = 200

width23  = 320
height23 = 200


#################################
#                               #
#     CHARACTER INFO            #
#                               #
#################################


[c11]

name = Stanojko

height     = 40

static_w   =  30
punch_w    =  30
kick_w     =  30
akick_w    =  30
gkick_w        = 30
ko_w     = 30

walk_nbf   = 2 
walk_spd   = 11

static_nbf = 2 
static_spd =  11

hurt_nbf  = 1
ghurt_nbf = 1

intro_nbf   =  5
outwin_nbf  =  1

punch_nbf  = 2  
punch_spd  = 11 
punch_hit  = 2 

kick_nbf  = 2   
kick_spd  = 11   
kick_hit  = 2 

akick_nbf  = 2   
akick_spd  = 11   
akick_hit  = 2  

gkick_nbf  = 2   
gkick_spd  = 11   
gkick_hit  = 2  



[c12]

name = Radovan

height     =  55

static_w   = 40
punch_w    = 43
kick_w     = 43
akick_w    = 40
gkick_w    = 40
ko_w       = 40

walk_nbf   = 4 
walk_spd   = 11

static_nbf =  2
static_spd =  11

hurt_nbf  = 1
ghurt_nbf = 1

intro_nbf   =  6
outwin_nbf  =  7

punch_nbf  = 2  
punch_spd  = 11 
punch_hit  = 2  

kick_nbf  = 2   
kick_spd  = 11   
kick_hit  = 2  

akick_nbf  = 2   
akick_spd  = 11   
akick_hit  = 2  

gkick_nbf  = 2
gkick_spd  = 11
gkick_hit  = 2  


[c13]

name = Dmitar

height     = 57

static_w   = 61
punch_w    = 89
kick_w     = 61
akick_w    = 63
gkick_w        = 63
ko_w     = 61

walk_nbf   = 2
walk_spd   = 11

static_nbf = 3 
static_spd = 11

hurt_nbf  = 1
ghurt_nbf = 1

intro_nbf   = 10
outwin_nbf  = 1

punch_nbf  = 2
punch_spd  = 11
punch_hit  = 2 

kick_nbf  = 4
kick_spd  = 11 
kick_hit  = 2 

akick_nbf  = 2  
akick_spd  = 11 
akick_hit  = 2 

gkick_nbf  = 2 
gkick_spd  = 11  
gkick_hit  = 2


[c14]

name = Milisav Zderonja

height     =  78

static_w   =  35
punch_w    =  35
kick_w     =  39
akick_w    =  39
gkick_w    =  35
ko_w       =  39

walk_nbf   = 3 
walk_spd   = 11

static_nbf =   4
static_spd =  11

hurt_nbf  = 1
ghurt_nbf = 1

intro_nbf   = 11
outwin_nbf  = 3

punch_nbf  = 2  
punch_spd  = 11 
punch_hit  = 2  

kick_nbf  = 2  
kick_spd  = 11   
kick_hit  = 2  

akick_nbf  = 2
akick_spd  = 11
akick_hit  = 2  

gkick_nbf  = 2  
gkick_spd  = 11   
gkick_hit  = 2  


[c15]

name = MiJodrag Stolar

height     = 45

static_w   =  40
punch_w    =  40
kick_w     =  50
akick_w    =  40
gkick_w        = 40
ko_w     = 40

walk_nbf   = 2 
walk_spd   = 11

static_nbf = 2 
static_spd = 11

hurt_nbf  = 1
ghurt_nbf = 1

intro_nbf   =  9
outwin_nbf  =  7

punch_nbf  = 2  
punch_spd  = 11 
punch_hit  = 2 

kick_nbf  = 2   
kick_spd  = 11   
kick_hit  = 2  

akick_nbf  = 2   
akick_spd  = 11   
akick_hit  = 2  

gkick_nbf  = 2   
gkick_spd  = 11   
gkick_hit  = 2  


[c16]

name = Milojko Konobar

height     = 65

static_w   = 33
punch_w    = 33
kick_w     = 33
akick_w    = 33
gkick_w    = 33
ko_w       = 33

walk_nbf   = 4 
walk_spd   = 11

static_nbf =  2 
static_spd =  11

hurt_nbf  = 1
ghurt_nbf = 1

intro_nbf   = 13
outwin_nbf  = 11

punch_nbf  = 3  
punch_spd  = 11 
punch_hit  = 2  

kick_nbf  = 2   
kick_spd  = 11   
kick_hit  = 2  

akick_nbf  = 2
akick_spd  = 11
akick_hit  = 2 

gkick_nbf  = 2   
gkick_spd  = 11   
gkick_hit  = 2  


[c17]

name = Ja bre

height     =  60

static_w   =  60
punch_w    =  60
kick_w     =  60
akick_w    =  60
gkick_w    =  60
ko_w       =  60

walk_nbf   = 4 
walk_spd   = 11

static_nbf =  2
static_spd =  11

hurt_nbf  = 1
ghurt_nbf = 1

intro_nbf   = 12
outwin_nbf  = 11

punch_nbf  = 2  
punch_spd  = 11 
punch_hit  = 2  

kick_nbf  = 2   
kick_spd  = 11   
kick_hit  = 2  

akick_nbf  = 2   
akick_spd  = 11   
akick_hit  = 2  

gkick_nbf  = 2
gkick_spd  = 11
gkick_hit  = 2  


[c18]
 
name = Dragisa

height     = 45
 
static_w   = 45
punch_w    = 45
kick_w     = 45
akick_w    = 45
gkick_w    = 45
ko_w    = 45
 
walk_nbf   = 4
walk_spd   = 11
 
static_nbf = 4
static_spd = 11
 
hurt_nbf  = 1
ghurt_nbf = 1
 
intro_nbf   = 9
outwin_nbf  = 1
 
punch_nbf  = 2
punch_spd  = 11
punch_hit  = 2
 
kick_nbf  = 2
kick_spd  = 11 
kick_hit  = 2
 
akick_nbf  = 2  
akick_spd  = 11   
akick_hit  = 2 
 
gkick_nbf  = 2 
gkick_spd  = 11
gkick_hit  = 2


[c19]

name = Srbin iz Djakovicu
height     = 54

static_w   =  38
punch_w    =  38
kick_w     =  38
akick_w    =  38
gkick_w        = 38
ko_w     = 38

walk_nbf   = 4 
walk_spd   = 11

static_nbf = 4 
static_spd =  11

hurt_nbf  = 1
ghurt_nbf = 1

intro_nbf   =  9
outwin_nbf  =  3

punch_nbf  = 2  
punch_spd  = 11 
punch_hit  = 2 

kick_nbf  = 2   
kick_spd  = 11   
kick_hit  = 2 

akick_nbf  = 2   
akick_spd  = 11   
akick_hit  = 2  

gkick_nbf  = 2   
gkick_spd  = 11   
gkick_hit  = 2  


#################################
#                               #
#     SOUND CONFIGURATION       #
#                               #
# Don't change anything in here #
# unless autodetection doesn't  #
# work                          #
#                               #
#################################


[sound]


# digital sound output driver
#  0        - none
#  SB       - Sound Blaster (autodetect breed)
#  SB10     - Sound Blaster 1.0
#  SB15     - Sound Blaster 1.5
#  SB20     - Sound Blaster 2.0
#  SBP      - Sound Blaster Pro
#  SB16     - Sound Blaster 16
#  GUS      - GUS (unfinished)
#  ESS      - ESS AudioDrive

digi_card = SB


# music output driver
#  0        - none
#  OPL      - Adlib (autodetect OPL version)
#  OPL2     - OPL2 FM synth
#  OPLX     - Dual OPL2 (SB Pro-1)
#  OPL3     - OPL3 FM synth
#  SB       - raw SB MIDI interface
#  MPU      - MPU-401 MIDI interface
#  GUS      - GUS (unfinished)
#  DIGI     - DIGMID software wavetable
#  AWE      - AWE32

midi_card =  OPL


# volume (0-255)

digi_volume = 250
midi_volume = 170


# sample mixing (0=fastest, 1=use 16 bit inputs, 2=interpolation)

quality =

# how many voices to reserve for each driver
digi_voices = 
midi_voices =


# SB port address (usually 220)

sb_port =


# SB DMA channel (usually 1)

sb_dma =


# SB IRQ number (usually 7)

sb_irq =


# SB sample frequency (11906, 16129, 22727 or 45454)

sb_freq =


# FM synth port address (usually 388)

fm_port =


# MPU-401 port address (usually 330)

mpu_port =


# MPU-401 IRQ number (usually the same as sb_irq)

mpu_irq =


